﻿package  {
	
	public class BigImage {

		public function BigImage() {
			super();
		}

		public function set imageBox(width:Number=null,height=null):void {
			_imageBox.graphics.beginBitmapFill (_bmd, new Matrix(), true, true);
            _imageBox.graphics.drawRect (0, 0, width, height );
			_bmd = null;
		}
		
		public function get imageBox(width:Number=null,height=null):Sprite{
			return _imageBox;
		}
	}
	
}
